A Case Study
Abstract
Our world is constantly evolving. The Internet of Things has brought the connection into our homes beyond the computer screen or mobile phone. This new frontier doesn\’t come without it\’s issues, though. All these wonderful smart appliances come with their own handy-dandy app that adds more clutter to the pages of apps one already has on their phone. On top of that, they introduce more steps than are necessary for simple things like the flick of a switch. My capstone thesis project focuses on how an interconnected operating system across smart devices would better connect an individual with their IoT devices. This operating system would use what I call a \”personal operating system\” much like a profile one would use on specific platforms, the personal OS would essentially become a person\’s digital identity. The digital identity would serve as a quick means to access their personal content with any connected the device. I also used the project as an opportunity to take what mobile operating systems do well, while expanding on what they could do in the future. Below you can follow my people-centered process that lead to my final solution.
Formal Justification
Landscape Analysis
After researching ambient intelligence and getting a grasp of the truly enormous scope of this Internet of Things. I conducted a landscape analysis of the products that are currently available. Some of the devices stood out stronger than others. In doing so, I evaluated what was working for the products and what wasn\’t. I quickly recognized that essentially everything was completely app-dependent and those apps required even more steps than necessary. Apple\’s iOS was a big inspiration in the direction I wanted to move. The continuity across devices was seamless and convenient. It became clear that the solution would need to move past an app-based system.
Design Criteria
After conducting the landscape analysis, I then developed design criteria that would be essential in my solution.
Prototyping
Next I went through a process of prototyping with volunteers to better frame my solution.
Storyboarding
I created two story boards to give the volunteers an idea of what I was working toward. I asked them for their opinions. With the storyboards I learned that they had a real hard time understanding how the system would work. Their only concern was privacy and collectively agreed the concept would be helpful—though they wouldn\’t be interested in spending an exorbitant amount on it. After conducting the storyboards, I realized the scope I was reaching for would be very hard to accomplish within the semester. Moving forward I decided it would be best to draw the scope back and focus on the core elements.
Experience Mapping
Next I attempted to create experience maps of what it may be like for someone to use this system for specific tasks. It was increasingly difficult to map out the experience of a system that massively operated in the background. Ironically, I was finding it just as hard as my volunteers to frame this concept. I figured it would be best to then focus on what the user can \”see\” and decided to shift my focus to how the UI of a system like this one could work.
Wireframe Sketch
By this point I realized the direction I was going to move in was likely an operating system rather than an app. I wanted to capitalize on UI \”norms\” that have been established by popular platforms while also expanding on what has been done. Through my research of mobile OS, I found that they all relied on relatively monotonous gestures that quickly become combinations of swipes and taps—many more than necessary. I felt that if you took advantage of surface level gestures, you could dedicate specific \”areas\” of the OS to specific functions. This could quickly get the user where they wanted to go while incorporating smart home functions and an easily modular system.
Wireframe
Finally, I mocked the wireframe I had sketched out earlier. This wireframe would serve as the primary skeleton of the system. I then went over basic interactions with my volunteers to figure out what was working and what wasn\’t. Certain things were still hard to grasp as current technologies aren\’t capable of doing what my theoretical system was reaching for. I focused on ensuring that the basic interactions of the OS made sense to them and that they felt it would be easier than current processes.
Final Solution
A mobile operating system that has continuity across smart devices while giving the user quick access to the interconnected home.
Background image courtesy of Home Designing
Thank you!
This project has taught me how to use a people centered process to develop a theoretical solution that, hopefully, would be successful and able to integrate comfortably into a persons life. It represents the culmination of all that I have learned over the course of my time at Herron School of Art & Design as a Visual Communication Design major. It has been a hard process every step of the way, but worth every second. I am excited to get an opportunity to take all that I\’ve learned and apply it professionally.